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Stardew valley save editor map
Stardew valley save editor map









stardew valley save editor map

Objects that are drawn on top of things behind them, like most trees. Any tiles placed on this layer will act like a wall unless the tile property has a "Passable" "T".įlooring, paths, grass, and debris (like stones, weeds, and stumps from the 'paths' tilesheet) which can be removed by the player. Placeholders for buildings (like the farmhouse). Terrain, water, and basic features (like permanent paths).

stardew valley save editor map stardew valley save editor map

From back to front, the standard layers are. Objects in a layer closer to the front will hide objects in layers behind them. Each map consists of several layers stacked one in front of the other.When you reach the edge of an area or enter a building, and the screen fades to black during the transition, you're moving between maps. A map is the layout of the terrain (like water, cliffs, and land), terrain features (like bushes), buildings, paths, and triggers for a particular area.











Stardew valley save editor map